A flight simulation system was designed taking an unmanned helicopter as the simulation object, which consisted of four parts: flight simulation module, cockpit simulation module, visual simulation module and console module.
The flight simulation module built the dynamic models of rotor, tail rotor, fuselage, horizontal tail and vertical tail, and the Simulink module was written by S function. The photo-level flight instrument was designed by GL Studio software for real-time display of flight data. The visual simulation module was redeveloped based on Vega Prime simulation platform. The basic simulation framework was built and the console interface was designed by multithread method based on MFC (microsoft foundation classes), which was used for real-time interaction with users.
Finally, the feasibility of the system was verified by simulation.